Table of Contents

Panorama environment window

After accessing Mega Blocks with the login component, you can use the panorama preview function to view the panorama corresponding to a Mega Block. You can also use this function to assist content annotation.

Note

To use this function, you must collect data with GoPro Max/Max2 and ensure that the mapping version is later than v8.1.

Note

Starting from version 2.13, Unity application development should use the block editor tool.

Enable panorama markers

  • You can log in using one of the components: Block Viewer for Unity Developer, Block Viewer, or Annotation Tool. After logging in, you need to load the Block first.

    Load map

  • After the Block is loaded, the status of "Panorama environment preview" below changes from Block not loaded to the Load button.

    Load map

  • After clicking the Load button of "Panorama environment preview", Mega panorama spheres are displayed in the Mesh in Unity Scene.

    Load map

  • Click any panorama sphere to open a "MegaPanorama" display window. This window shows the panorama corresponding to that panorama sphere.

    Load map

Hide and delete panorama markers

  • After "Panorama environment preview" is loaded, the Load button changes to a Delete button. Click the Delete button, and the panorama spheres in the Mesh and the "MegaPanorama" window disappear.

    Load map

  • After clicking the Hide button, the panorama spheres in the Mesh and the "MegaPanorama" window are hidden. You can click the Show button to display all panorama spheres again.

    Load map

Switch and browse panoramas

  • Switch panorama: click any panorama sphere in the Mesh in Unity Scene to switch, or click another panorama sphere in the "MegaPanorama" window; the window switches to the clicked panorama.
  • Browse panorama: in the "MegaPanorama" display window, use the right mouse button to view different angles of the panorama.