Table of Contents

Panorama environment window

After accessing Mega Blocks using the login component, you can use the panorama preview function to view the panorama corresponding to the Mega Block. You can also use this function to assist in content annotation.

Note

To use this function, you must use GoPro Max/Max2 to collect data and ensure that the mapping version is after v8.1.

Note

Starting from version 2.13, developing Unity applications should use the block editor tool.

Enable panorama marking

  • You can use one of the components Block Viewer for Unity Developer, Block Viewer, or Annotation Tool to log in. After logging in, you need to load the Block first.

    Load map

  • After loading the Block, the status of "Panorama Environment Preview" below will change from Block not loaded to a Load button.

    Load map

  • After clicking the Load button of "Panorama Environment Preview", the Mega panorama sphere will be displayed in the Mesh in the Unity Scene.

    Load map

  • Clicking on any panorama sphere will pop up a "MegaPanorama" display window, which will show the panorama corresponding to the panorama sphere.

    Load map

Hide and delete panorama markers

  • After loading "Panorama Environment Preview", the Load button will change to a Delete button. Clicking the Delete button will make both the panorama spheres in the Mesh and the "MegaPanorama" window disappear.

    Load map

  • After clicking the Hide button, the panorama spheres in both the Mesh and the "MegaPanorama" window will be hidden. You can click the Show button to display all panorama spheres again.

    Load map

Switch and browse panoramas

  • Switch panoramas: You can click on any panorama sphere in the Mesh in the Unity Scene to switch, or you can click on another panorama sphere in the "MegaPanorama" window, and the window will switch to the clicked panorama.
  • Browse panoramas: In the display window of "MegaPanorama", use the right mouse button to view different perspectives of the panorama.