Panorama environment window
After accessing Mega Blocks using the login component, you can use the panorama preview function to view the panorama corresponding to the Mega Block. You can also use this function to assist in content annotation.
Note
To use this function, you must use GoPro Max/Max2 to collect data and ensure that the mapping version is after v8.1.
Note
Starting from version 2.13, developing Unity applications should use the block editor tool.
Enable panorama marking
You can use one of the components
Block Viewer for Unity Developer,Block Viewer, orAnnotation Toolto log in. After logging in, you need to load the Block first.
After loading the Block, the status of "Panorama Environment Preview" below will change from
Block not loadedto aLoadbutton.
After clicking the
Loadbutton of "Panorama Environment Preview", the Mega panorama sphere will be displayed in the Mesh in the Unity Scene.
Clicking on any panorama sphere will pop up a "MegaPanorama" display window, which will show the panorama corresponding to the panorama sphere.

Hide and delete panorama markers
After loading "Panorama Environment Preview", the
Loadbutton will change to aDeletebutton. Clicking theDeletebutton will make both the panorama spheres in the Mesh and the "MegaPanorama" window disappear.
After clicking the
Hidebutton, the panorama spheres in both the Mesh and the "MegaPanorama" window will be hidden. You can click theShowbutton to display all panorama spheres again.
Switch and browse panoramas
- Switch panoramas: You can click on any panorama sphere in the Mesh in the Unity Scene to switch, or you can click on another panorama sphere in the "MegaPanorama" window, and the window will switch to the clicked panorama.
- Browse panoramas: In the display window of "MegaPanorama", use the right mouse button to view different perspectives of the panorama.