Table of Contents

Class APIExtend

Spazio dei nomi
easyar
Assembly
EasyAR.Sense.dll

Estende le API di EasyAR Sense e Unity per facilitare operazioni come la conversione dei dati.

public static class APIExtend
Ereditarietà
APIExtend

Metodi

ToEasyARAxisSystem(Pose)

Converte dal sistema di assi di coordinate Unity al sistema di coordinate EasyAR.

public static Pose ToEasyARAxisSystem(this Pose pose)

Parametri

pose

ToEasyARMatrix(Matrix4x4)

Converte Matrix4x4 in Matrix44F.

public static Matrix44F ToEasyARMatrix(this Matrix4x4 matrix4x4)

Parametri

matrix4x4

ToEasyARPose(Pose)

Converte Pose in Matrix44F e trasforma nel sistema di coordinate EasyAR.

public static Matrix44F ToEasyARPose(this Pose pose)

Parametri

pose

ToEasyARQuaternion(Quaternion)

Converte Quaternion in un quaternione espresso come Vec4F.

public static Vec4F ToEasyARQuaternion(this Quaternion quat)

Parametri

quat

ToEasyARVector(Vector2)

Converte Vector2 in Vec2F.

public static Vec2F ToEasyARVector(this Vector2 vec2)

Parametri

vec2

ToEasyARVector(Vector2Int)

Converte Vector2Int in Vec2I.

public static Vec2I ToEasyARVector(this Vector2Int vec2)

Parametri

vec2

ToEasyARVector(Vector3)

Converte Vector3 in Vec3F.

public static Vec3F ToEasyARVector(this Vector3 vec3)

Parametri

vec3

ToUnityAxisSystem(Pose)

Converte dal sistema di coordinate EasyAR al sistema di assi di coordinate Unity.

public static Pose ToUnityAxisSystem(this Pose pose)

Parametri

pose

ToUnityMatrix(Matrix44F)

Converte Matrix44F in Matrix4x4.

public static Matrix4x4 ToUnityMatrix(this Matrix44F matrix44F)

Parametri

matrix44F

ToUnityPose(Matrix44F)

Converte Matrix44F in Pose e trasforma nel sistema di coordinate Unity. pose deve rappresentare una Pose.

public static Pose ToUnityPose(this Matrix44F pose)

Parametri

pose

ToUnityVector(Vec2F)

Converte Vec2F in Vector2.

public static Vector2 ToUnityVector(this Vec2F vec2)

Parametri

vec2

ToUnityVector(Vec2I)

Converte Vec2I in Vector2Int.

public static Vector2Int ToUnityVector(this Vec2I vec2)

Parametri

vec2

ToUnityVector(Vec3F)

Converte Vec3F in Vector3.

public static Vector3 ToUnityVector(this Vec3F vec3)

Parametri

vec3