Class ProximityLocationResultSource
- 네임스페이스
- easyar
인접 위치 결과 출력 포트. 컴포넌트의 출력 포트를 노출시키는 데 사용됩니다. 본 클래스의 모든 멤버는 스레드 안전합니다.
ProximityLocationResultSource
메서드
setHandler
데이터 프로세서 설정
void easyar_ProximityLocationResultSource_setHandler(easyar_ProximityLocationResultSource * This, easyar_OptionalOfFunctorOfVoidFromProximityLocationResult handler)
void setHandler(std::optional<std::function<void(ProximityLocationResult)>> handler)
public void setHandler(@Nullable FunctorOfVoidFromProximityLocationResult handler)
fun setHandler(handler: FunctorOfVoidFromProximityLocationResult?): Unit
- (void)setHandler:(void (^)(easyar_ProximityLocationResult *))handler
public func setHandler(_ handler: ((ProximityLocationResult) -> Void)?) -> Void
public virtual void setHandler(Optional<Action<ProximityLocationResult>> handler)
매개 변수
| 이름 | 형식 | 설명 |
|---|---|---|
| handler | Optional<Action<ProximityLocationResult>> |
반환 값
| 형식 | 설명 |
|---|---|
| Void |
connect
입력 포트 연결
void easyar_ProximityLocationResultSource_connect(easyar_ProximityLocationResultSource * This, easyar_ProximityLocationResultSink * sink)
void connect(std::shared_ptr<ProximityLocationResultSink> sink)
public void connect(@Nonnull ProximityLocationResultSink sink)
fun connect(sink: ProximityLocationResultSink): Unit
- (void)connect:(easyar_ProximityLocationResultSink *)sink
public func connect(_ sink: ProximityLocationResultSink) -> Void
public virtual void connect(ProximityLocationResultSink sink)
매개 변수
| 이름 | 형식 | 설명 |
|---|---|---|
| sink | ProximityLocationResultSink |
반환 값
| 형식 | 설명 |
|---|---|
| Void |
disconnect
연결 해제.
void easyar_ProximityLocationResultSource_disconnect(easyar_ProximityLocationResultSource * This)
void disconnect()
public void disconnect()
fun disconnect(): Unit
- (void)disconnect
public func disconnect() -> Void
public virtual void disconnect()
반환 값
| 형식 | 설명 |
|---|---|
| Void |