Class EasyARSettings.TargetGizmoConfig.ImageTargetConfig
- 命名空間
- easyar
- 組件
- EasyAR.Sense.dll
[Serializable]
public class EasyARSettings.TargetGizmoConfig.ImageTargetConfig
- 繼承
-
EasyARSettings.TargetGizmoConfig.ImageTargetConfig
欄位
EnableImageFile
開啟Source類型為ImageTargetController.ImageFileSourceData的target的Gizmos。開啟這個將會在Unity Editor中載入影像檔案並顯示對應gizmo,如果場景中該類target過多,可能會影響編輯器中的啟動效能。在設備上運行時,Unity運行時的效能不會受到影響。
[Tooltip("Enable Gizmos of target which ImageTargetController.Source is type of ImageTargetController.ImageFileSourceData. Enable this option will load image file and display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.")]
public bool EnableImageFile
EnableTarget
開啟Source類型為ImageTargetController.TargetSourceData的target的Gizmos。開啟這個將會在Unity Editor中顯示對應gizmo,如果場景中該類target過多,可能會影響編輯器中的啟動效能。在設備上運行時,Unity運行時的效能不會受到影響。
[Tooltip("Enable Gizmos of target which ImageTargetController.Source is type of ImageTargetController.TargetSourceData. Enable this option will display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.")]
public bool EnableTarget
EnableTargetDataFile
開啟Source類型為ImageTargetController.TargetDataFileSourceData的target的Gizmos。開啟這個將會在Unity Editor中載入target數據檔案並顯示對應gizmo,如果場景中該類target過多,可能會影響編輯器中的啟動效能。在設備上運行時,Unity運行時的效能不會受到影響。
[Tooltip("Enable Gizmos of target which ImageTargetController.Source is type of ImageTargetController.TargetDataFileSourceData. Enable this option will target data file and display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.")]
public bool EnableTargetDataFile
EnableTexture2D
開啟Source類型為ImageTargetController.Texture2DSourceData的target的Gizmos。開啟這個將會在Unity Editor中顯示對應gizmo,如果場景中該類target過多,可能會影響編輯器中的啟動效能。在設備上運行時,Unity運行時的效能不會受到影響。
[Tooltip("Enable Gizmos of target which ImageTargetController.Source is type of ImageTargetController.Texture2DSourceData. Enable this option will display gizmo in Unity Editor, the startup performance of the Editor will be affected if there are too much target of this kind in the scene, but the Unity runtime will not be affected when running on devices.")]
public bool EnableTexture2D