Class LocationResultSource
- Namespace
- easyar
Position Ergebnis Ausgangsport. Wird verwendet, um einen Ausgangsport einer Komponente freizulegen. Alle Mitglieder dieser Klasse sind threadsicher.
LocationResultSource
Methoden
setHandler
Setze Datenprozessor.
void easyar_LocationResultSource_setHandler(easyar_LocationResultSource * This, easyar_OptionalOfFunctorOfVoidFromLocationResult handler)
void setHandler(std::optional<std::function<void(LocationResult)>> handler)
public void setHandler(@Nullable FunctorOfVoidFromLocationResult handler)
fun setHandler(handler: FunctorOfVoidFromLocationResult?): Unit
- (void)setHandler:(void (^)(easyar_LocationResult *))handler
public func setHandler(_ handler: ((LocationResult) -> Void)?) -> Void
public virtual void setHandler(Optional<Action<LocationResult>> handler)
Parameter
| Name | Typ | Beschreibung |
|---|---|---|
| handler | Optional<Action<LocationResult>> |
Rückgabewert
| Typ | Beschreibung |
|---|---|
| Void |
connect
Verbinde Eingangsport.
void easyar_LocationResultSource_connect(easyar_LocationResultSource * This, easyar_LocationResultSink * sink)
void connect(std::shared_ptr<LocationResultSink> sink)
public void connect(@Nonnull LocationResultSink sink)
fun connect(sink: LocationResultSink): Unit
- (void)connect:(easyar_LocationResultSink *)sink
public func connect(_ sink: LocationResultSink) -> Void
public virtual void connect(LocationResultSink sink)
Parameter
| Name | Typ | Beschreibung |
|---|---|---|
| sink | LocationResultSink |
Rückgabewert
| Typ | Beschreibung |
|---|---|
| Void |
disconnect
Trennen.
void easyar_LocationResultSource_disconnect(easyar_LocationResultSource * This)
void disconnect()
public void disconnect()
fun disconnect(): Unit
- (void)disconnect
public func disconnect() -> Void
public virtual void disconnect()
Rückgabewert
| Typ | Beschreibung |
|---|---|
| Void |