Class SparseSpatialMapManager
- Espacio de nombres
- easyar
SparseSpatialMap clase de gestión, utilizada para gestionar la función de compartir de SparseSpatialMap.
SparseSpatialMapManager
Métodos
isAvailable
Comprueba si SparseSpatialMapManager está disponible. Devuelve true cuando el sistema operativo en ejecución es Windows, Mac, iOS o Android.
bool easyar_SparseSpatialMapManager_isAvailable(void)
static bool isAvailable()
public static boolean isAvailable()
companion object fun isAvailable(): Boolean
+ (bool)isAvailable
public static func isAvailable() -> Bool
public static bool isAvailable()
Devuelve
| Tipo | Descripción |
|---|---|
| Boolean |
create
Crear.
void easyar_SparseSpatialMapManager_create(easyar_SparseSpatialMapManager * * Return)
static std::shared_ptr<SparseSpatialMapManager> create()
public static @Nonnull SparseSpatialMapManager create()
companion object fun create(): SparseSpatialMapManager
+ (easyar_SparseSpatialMapManager *)create
public static func create() -> SparseSpatialMapManager
public static SparseSpatialMapManager create()
Devuelve
| Tipo | Descripción |
|---|---|
| SparseSpatialMapManager |
host
Crea un mapa desde SparseSpatialMap y lo sube al servidor en la nube de EasyAR para compartir. Cuando la creación es exitosa, se obtiene un serverMapId que se utiliza para cargar el mapa desde el servidor en la nube de EasyAR.
void easyar_SparseSpatialMapManager_host(easyar_SparseSpatialMapManager * This, easyar_SparseSpatialMap * mapBuilder, easyar_String * apiKey, easyar_String * apiSecret, easyar_String * sparseSpatialMapAppId, easyar_String * name, easyar_OptionalOfImage preview, easyar_OptionalOfInt timeoutMilliseconds, easyar_CallbackScheduler * callbackScheduler, easyar_FunctorOfVoidFromBoolAndStringAndString onCompleted)
void host(std::shared_ptr<SparseSpatialMap> mapBuilder, std::string apiKey, std::string apiSecret, std::string sparseSpatialMapAppId, std::string name, std::optional<std::shared_ptr<Image>> preview, std::optional<int> timeoutMilliseconds, std::shared_ptr<CallbackScheduler> callbackScheduler, std::function<void(bool, std::string, std::string)> onCompleted)
public void host(@Nonnull SparseSpatialMap mapBuilder, java.lang.@Nonnull String apiKey, java.lang.@Nonnull String apiSecret, java.lang.@Nonnull String sparseSpatialMapAppId, java.lang.@Nonnull String name, @Nullable Image preview, java.lang.@Nullable Integer timeoutMilliseconds, @Nonnull CallbackScheduler callbackScheduler, @Nonnull FunctorOfVoidFromBoolAndStringAndString onCompleted)
fun host(mapBuilder: SparseSpatialMap, apiKey: String, apiSecret: String, sparseSpatialMapAppId: String, name: String, preview: Image?, timeoutMilliseconds: Int?, callbackScheduler: CallbackScheduler, onCompleted: FunctorOfVoidFromBoolAndStringAndString): Unit
- (void)host:(easyar_SparseSpatialMap *)mapBuilder apiKey:(NSString *)apiKey apiSecret:(NSString *)apiSecret sparseSpatialMapAppId:(NSString *)sparseSpatialMapAppId name:(NSString *)name preview:(easyar_Image *)preview timeoutMilliseconds:(NSNumber *)timeoutMilliseconds callbackScheduler:(easyar_CallbackScheduler *)callbackScheduler onCompleted:(void (^)(bool isSuccessful, NSString * serverMapId, NSString * error))onCompleted
public func host(_ mapBuilder: SparseSpatialMap, _ apiKey: String, _ apiSecret: String, _ sparseSpatialMapAppId: String, _ name: String, _ preview: Image?, _ timeoutMilliseconds: Int32?, _ callbackScheduler: CallbackScheduler, _ onCompleted: @escaping (Bool, String, String) -> Void) -> Void
public virtual void host(SparseSpatialMap mapBuilder, string apiKey, string apiSecret, string sparseSpatialMapAppId, string name, Optional<Image> preview, Optional<int> timeoutMilliseconds, CallbackScheduler callbackScheduler, Action<bool, string, string> onCompleted)
Parámetros
| Nombre | Tipo | Descripción |
|---|---|---|
| mapBuilder | SparseSpatialMap | |
| apiKey | String | |
| apiSecret | String | |
| sparseSpatialMapAppId | String | |
| name | String | |
| preview | Optional<Image> | |
| timeoutMilliseconds | Optional<Int32> | |
| callbackScheduler | CallbackScheduler | |
| onCompleted | Action<,,> |
Devuelve
| Tipo | Descripción |
|---|---|
| Void |
load
Usa serverMapId para cargar el mapa desde el servidor en la nube de EasyAR a SparseSpatialMap. Se puede llamar a unloadMap y pasar serverMapId para descargar el mapa.
void easyar_SparseSpatialMapManager_load(easyar_SparseSpatialMapManager * This, easyar_SparseSpatialMap * mapTracker, easyar_String * serverMapId, easyar_String * apiKey, easyar_String * apiSecret, easyar_String * sparseSpatialMapAppId, easyar_OptionalOfInt timeoutMilliseconds, easyar_CallbackScheduler * callbackScheduler, easyar_FunctorOfVoidFromBoolAndString onCompleted)
void load(std::shared_ptr<SparseSpatialMap> mapTracker, std::string serverMapId, std::string apiKey, std::string apiSecret, std::string sparseSpatialMapAppId, std::optional<int> timeoutMilliseconds, std::shared_ptr<CallbackScheduler> callbackScheduler, std::function<void(bool, std::string)> onCompleted)
public void load(@Nonnull SparseSpatialMap mapTracker, java.lang.@Nonnull String serverMapId, java.lang.@Nonnull String apiKey, java.lang.@Nonnull String apiSecret, java.lang.@Nonnull String sparseSpatialMapAppId, java.lang.@Nullable Integer timeoutMilliseconds, @Nonnull CallbackScheduler callbackScheduler, @Nonnull FunctorOfVoidFromBoolAndString onCompleted)
fun load(mapTracker: SparseSpatialMap, serverMapId: String, apiKey: String, apiSecret: String, sparseSpatialMapAppId: String, timeoutMilliseconds: Int?, callbackScheduler: CallbackScheduler, onCompleted: FunctorOfVoidFromBoolAndString): Unit
- (void)load:(easyar_SparseSpatialMap *)mapTracker serverMapId:(NSString *)serverMapId apiKey:(NSString *)apiKey apiSecret:(NSString *)apiSecret sparseSpatialMapAppId:(NSString *)sparseSpatialMapAppId timeoutMilliseconds:(NSNumber *)timeoutMilliseconds callbackScheduler:(easyar_CallbackScheduler *)callbackScheduler onCompleted:(void (^)(bool isSuccessful, NSString * error))onCompleted
public func load(_ mapTracker: SparseSpatialMap, _ serverMapId: String, _ apiKey: String, _ apiSecret: String, _ sparseSpatialMapAppId: String, _ timeoutMilliseconds: Int32?, _ callbackScheduler: CallbackScheduler, _ onCompleted: @escaping (Bool, String) -> Void) -> Void
public virtual void load(SparseSpatialMap mapTracker, string serverMapId, string apiKey, string apiSecret, string sparseSpatialMapAppId, Optional<int> timeoutMilliseconds, CallbackScheduler callbackScheduler, Action<bool, string> onCompleted)
Parámetros
| Nombre | Tipo | Descripción |
|---|---|---|
| mapTracker | SparseSpatialMap | |
| serverMapId | String | |
| apiKey | String | |
| apiSecret | String | |
| sparseSpatialMapAppId | String | |
| timeoutMilliseconds | Optional<Int32> | |
| callbackScheduler | CallbackScheduler | |
| onCompleted | Action<,> |
Devuelve
| Tipo | Descripción |
|---|---|
| Void |
clear
Borra el espacio de datos de caché ocupado.
void easyar_SparseSpatialMapManager_clear(easyar_SparseSpatialMapManager * This)
void clear()
public void clear()
fun clear(): Unit
- (void)clear
public func clear() -> Void
public virtual void clear()
Devuelve
| Tipo | Descripción |
|---|---|
| Void |