Class InputFramePlayer
- Espace de noms
- easyar
Lecteur de trames d'entrée. Il existe un port de sortie de trame d'entrée pour extraire les trames d'entrée du fichier EIF. Tous les membres de cette classe sont thread-safe.
InputFramePlayer
Méthodes
output
Port de sortie.
void easyar_InputFramePlayer_output(easyar_InputFramePlayer * This, easyar_InputFrameSource * * Return)
std::shared_ptr<InputFrameSource> output()
public @Nonnull InputFrameSource output()
fun output(): InputFrameSource
- (easyar_InputFrameSource *)output
public func output() -> InputFrameSource
public virtual InputFrameSource output()
Retours
| Type | Description |
|---|---|
| InputFrameSource |
create
créer
void easyar_InputFramePlayer_create(easyar_InputFramePlayer * * Return)
static std::shared_ptr<InputFramePlayer> create()
public static @Nonnull InputFramePlayer create()
companion object fun create(): InputFramePlayer
+ (easyar_InputFramePlayer *)create
public static func create() -> InputFramePlayer
public static InputFramePlayer create()
Retours
| Type | Description |
|---|---|
| InputFramePlayer |
start
Commencer la lecture.
bool easyar_InputFramePlayer_start(easyar_InputFramePlayer * This, easyar_String * filePath)
bool start(std::string filePath)
public boolean start(java.lang.@Nonnull String filePath)
fun start(filePath: String): Boolean
- (bool)start:(NSString *)filePath
public func start(_ filePath: String) -> Bool
public virtual bool start(string filePath)
Paramètres
| Nom | Type | Description |
|---|---|---|
| filePath | String |
Retours
| Type | Description |
|---|---|
| Boolean |
stop
Arrêter la lecture.
void easyar_InputFramePlayer_stop(easyar_InputFramePlayer * This)
void stop()
public void stop()
fun stop(): Unit
- (void)stop
public func stop() -> Void
public virtual void stop()
Retours
| Type | Description |
|---|---|
| Void |
pause
Pause
void easyar_InputFramePlayer_pause(easyar_InputFramePlayer * This)
void pause()
public void pause()
fun pause(): Unit
- (void)pause
public func pause() -> Void
public virtual void pause()
Retours
| Type | Description |
|---|---|
| Void |
resume
Continuer la lecture.
bool easyar_InputFramePlayer_resume(easyar_InputFramePlayer * This)
bool resume()
public boolean resume()
fun resume(): Boolean
- (bool)resume
public func resume() -> Bool
public virtual bool resume()
Retours
| Type | Description |
|---|---|
| Boolean |
totalTime
Temps total de lecture prévu. En secondes.
double easyar_InputFramePlayer_totalTime(easyar_InputFramePlayer * This)
double totalTime()
public double totalTime()
fun totalTime(): Double
- (double)totalTime
public func totalTime() -> Double
public virtual double totalTime()
Retours
| Type | Description |
|---|---|
| Double |
currentTime
Temps de lecture actuel. En secondes. Initialement à 0.
double easyar_InputFramePlayer_currentTime(easyar_InputFramePlayer * This)
double currentTime()
public double currentTime()
fun currentTime(): Double
- (double)currentTime
public func currentTime() -> Double
public virtual double currentTime()
Retours
| Type | Description |
|---|---|
| Double |
initalScreenRotation
Orientation de rotation initiale de l'écran lors de l'enregistrement des données.
int easyar_InputFramePlayer_initalScreenRotation(easyar_InputFramePlayer * This)
int initalScreenRotation()
public int initalScreenRotation()
fun initalScreenRotation(): Int
- (int)initalScreenRotation
public func initalScreenRotation() -> Int32
public virtual int initalScreenRotation()
Retours
| Type | Description |
|---|---|
| Int32 |
isCompleted
Obtenir si terminé
bool easyar_InputFramePlayer_isCompleted(easyar_InputFramePlayer * This)
bool isCompleted()
public boolean isCompleted()
fun isCompleted(): Boolean
- (bool)isCompleted
public func isCompleted() -> Bool
public virtual bool isCompleted()
Retours
| Type | Description |
|---|---|
| Boolean |