Class SparseSpatialMapManager
- Ruang Nama
- easyar
Kelas manajemen SparseSpatialMap, digunakan untuk mengelola fungsi berbagi SparseSpatialMap.
SparseSpatialMapManager
Metode
isAvailable
Periksa apakah SparseSpatialMapManager tersedia. Mengembalikan true ketika sistem operasi yang berjalan adalah Windows, Mac, iOS, atau Android.
bool easyar_SparseSpatialMapManager_isAvailable(void)
static bool isAvailable()
public static boolean isAvailable()
companion object fun isAvailable(): Boolean
+ (bool)isAvailable
public static func isAvailable() -> Bool
public static bool isAvailable()
Mengembalikan
| Tipe | Deskripsi |
|---|---|
| Boolean |
create
Buat.
void easyar_SparseSpatialMapManager_create(easyar_SparseSpatialMapManager * * Return)
static std::shared_ptr<SparseSpatialMapManager> create()
public static @Nonnull SparseSpatialMapManager create()
companion object fun create(): SparseSpatialMapManager
+ (easyar_SparseSpatialMapManager *)create
public static func create() -> SparseSpatialMapManager
public static SparseSpatialMapManager create()
Mengembalikan
| Tipe | Deskripsi |
|---|---|
| SparseSpatialMapManager |
host
Buat peta dari SparseSpatialMap dan unggah ke server cloud EasyAR untuk berbagi. Saat berhasil dibuat, Anda akan mendapatkan serverMapId yang digunakan untuk memuat peta dari server cloud EasyAR.
void easyar_SparseSpatialMapManager_host(easyar_SparseSpatialMapManager * This, easyar_SparseSpatialMap * mapBuilder, easyar_String * apiKey, easyar_String * apiSecret, easyar_String * sparseSpatialMapAppId, easyar_String * name, easyar_OptionalOfImage preview, easyar_OptionalOfInt timeoutMilliseconds, easyar_CallbackScheduler * callbackScheduler, easyar_FunctorOfVoidFromBoolAndStringAndString onCompleted)
void host(std::shared_ptr<SparseSpatialMap> mapBuilder, std::string apiKey, std::string apiSecret, std::string sparseSpatialMapAppId, std::string name, std::optional<std::shared_ptr<Image>> preview, std::optional<int> timeoutMilliseconds, std::shared_ptr<CallbackScheduler> callbackScheduler, std::function<void(bool, std::string, std::string)> onCompleted)
public void host(@Nonnull SparseSpatialMap mapBuilder, java.lang.@Nonnull String apiKey, java.lang.@Nonnull String apiSecret, java.lang.@Nonnull String sparseSpatialMapAppId, java.lang.@Nonnull String name, @Nullable Image preview, java.lang.@Nullable Integer timeoutMilliseconds, @Nonnull CallbackScheduler callbackScheduler, @Nonnull FunctorOfVoidFromBoolAndStringAndString onCompleted)
fun host(mapBuilder: SparseSpatialMap, apiKey: String, apiSecret: String, sparseSpatialMapAppId: String, name: String, preview: Image?, timeoutMilliseconds: Int?, callbackScheduler: CallbackScheduler, onCompleted: FunctorOfVoidFromBoolAndStringAndString): Unit
- (void)host:(easyar_SparseSpatialMap *)mapBuilder apiKey:(NSString *)apiKey apiSecret:(NSString *)apiSecret sparseSpatialMapAppId:(NSString *)sparseSpatialMapAppId name:(NSString *)name preview:(easyar_Image *)preview timeoutMilliseconds:(NSNumber *)timeoutMilliseconds callbackScheduler:(easyar_CallbackScheduler *)callbackScheduler onCompleted:(void (^)(bool isSuccessful, NSString * serverMapId, NSString * error))onCompleted
public func host(_ mapBuilder: SparseSpatialMap, _ apiKey: String, _ apiSecret: String, _ sparseSpatialMapAppId: String, _ name: String, _ preview: Image?, _ timeoutMilliseconds: Int32?, _ callbackScheduler: CallbackScheduler, _ onCompleted: @escaping (Bool, String, String) -> Void) -> Void
public virtual void host(SparseSpatialMap mapBuilder, string apiKey, string apiSecret, string sparseSpatialMapAppId, string name, Optional<Image> preview, Optional<int> timeoutMilliseconds, CallbackScheduler callbackScheduler, Action<bool, string, string> onCompleted)
Parameter
| Nama | Tipe | Deskripsi |
|---|---|---|
| mapBuilder | SparseSpatialMap | |
| apiKey | String | |
| apiSecret | String | |
| sparseSpatialMapAppId | String | |
| name | String | |
| preview | Optional<Image> | |
| timeoutMilliseconds | Optional<Int32> | |
| callbackScheduler | CallbackScheduler | |
| onCompleted | Action<,,> |
Mengembalikan
| Tipe | Deskripsi |
|---|---|
| Void |
load
Gunakan serverMapId untuk memuat peta dari server cloud EasyAR ke dalam SparseSpatialMap. Anda dapat memanggil unloadMap dan meneruskan serverMapId untuk membongkar peta.
void easyar_SparseSpatialMapManager_load(easyar_SparseSpatialMapManager * This, easyar_SparseSpatialMap * mapTracker, easyar_String * serverMapId, easyar_String * apiKey, easyar_String * apiSecret, easyar_String * sparseSpatialMapAppId, easyar_OptionalOfInt timeoutMilliseconds, easyar_CallbackScheduler * callbackScheduler, easyar_FunctorOfVoidFromBoolAndString onCompleted)
void load(std::shared_ptr<SparseSpatialMap> mapTracker, std::string serverMapId, std::string apiKey, std::string apiSecret, std::string sparseSpatialMapAppId, std::optional<int> timeoutMilliseconds, std::shared_ptr<CallbackScheduler> callbackScheduler, std::function<void(bool, std::string)> onCompleted)
public void load(@Nonnull SparseSpatialMap mapTracker, java.lang.@Nonnull String serverMapId, java.lang.@Nonnull String apiKey, java.lang.@Nonnull String apiSecret, java.lang.@Nonnull String sparseSpatialMapAppId, java.lang.@Nullable Integer timeoutMilliseconds, @Nonnull CallbackScheduler callbackScheduler, @Nonnull FunctorOfVoidFromBoolAndString onCompleted)
fun load(mapTracker: SparseSpatialMap, serverMapId: String, apiKey: String, apiSecret: String, sparseSpatialMapAppId: String, timeoutMilliseconds: Int?, callbackScheduler: CallbackScheduler, onCompleted: FunctorOfVoidFromBoolAndString): Unit
- (void)load:(easyar_SparseSpatialMap *)mapTracker serverMapId:(NSString *)serverMapId apiKey:(NSString *)apiKey apiSecret:(NSString *)apiSecret sparseSpatialMapAppId:(NSString *)sparseSpatialMapAppId timeoutMilliseconds:(NSNumber *)timeoutMilliseconds callbackScheduler:(easyar_CallbackScheduler *)callbackScheduler onCompleted:(void (^)(bool isSuccessful, NSString * error))onCompleted
public func load(_ mapTracker: SparseSpatialMap, _ serverMapId: String, _ apiKey: String, _ apiSecret: String, _ sparseSpatialMapAppId: String, _ timeoutMilliseconds: Int32?, _ callbackScheduler: CallbackScheduler, _ onCompleted: @escaping (Bool, String) -> Void) -> Void
public virtual void load(SparseSpatialMap mapTracker, string serverMapId, string apiKey, string apiSecret, string sparseSpatialMapAppId, Optional<int> timeoutMilliseconds, CallbackScheduler callbackScheduler, Action<bool, string> onCompleted)
Parameter
| Nama | Tipe | Deskripsi |
|---|---|---|
| mapTracker | SparseSpatialMap | |
| serverMapId | String | |
| apiKey | String | |
| apiSecret | String | |
| sparseSpatialMapAppId | String | |
| timeoutMilliseconds | Optional<Int32> | |
| callbackScheduler | CallbackScheduler | |
| onCompleted | Action<,> |
Mengembalikan
| Tipe | Deskripsi |
|---|---|
| Void |
clear
Bersihkan ruang data cache yang telah ditempati.
void easyar_SparseSpatialMapManager_clear(easyar_SparseSpatialMapManager * This)
void clear()
public void clear()
fun clear(): Unit
- (void)clear
public func clear() -> Void
public virtual void clear()
Mengembalikan
| Tipe | Deskripsi |
|---|---|
| Void |