| Unity |
Unity sample launcher |
Android, iOS, Windows, macOS |
C# |
AllSamplesLauncher |
| Unity |
AR Session basic workflow |
Android, iOS, Windows, macOS, editor simulation |
C# |
Workflow_ARSession |
| Unity |
Camera control |
Android, iOS, Windows, macOS, editor simulation |
C# |
Workflow_FrameSource_CameraDevice |
| Unity |
image tracking básico |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_Targets |
| Unity |
Track images y reproducir videos y videos transparentes |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_Video |
| Unity |
Usar motion fusion para extender el tracking desde imágenes |
Android, iOS, editor simulation |
C# |
ImageTracking_MotionFusion |
| Unity |
Crear y trackear image targets desde la imagen de la cámara en tiempo real |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_TargetOnTheFly |
| Unity |
Coloración AR, trackear images y "convertirlas" a 3D en tiempo real |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_Coloring3D |
| Unity |
Trackear varios image targets al mismo tiempo (single tracker) |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_MultiTarget_SingleTracker |
| Unity |
Trackear varios image targets al mismo tiempo (multi tracker) |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_MultiTarget_MultiTracker |
| Unity |
Trackear varios image targets idénticos al mismo tiempo |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_MultiTarget_SameImage |
| Unity |
Cloud recognition y track images |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_CloudRecognition |
| Unity |
Object tracking |
Android, iOS, Windows, macOS, editor simulation |
C# |
ObjectTracking |
| Unity |
Motion tracking y plane detection |
Android, iOS |
C# |
MotionTracking_DeviceMotionAndPlaneDetection |
| Unity |
Juego de interacción con el entorno basado en dense spatial mapping |
Android, iOS, editor simulation |
C# |
SpatialMap_Dense_BallGame |
| Unity |
Mapeo de sparse spatial mapping, edición y vista previa de contenido en tiempo real |
Android, iOS, editor simulation |
C# |
SpatialMap_Sparse_AllInOne |
| Unity |
Construir sparse spatial mapping |
Android, iOS, editor simulation |
C# |
SpatialMap_Sparse_Building |
| Unity |
Descargar y trackear sparse spatial mapping |
Android, iOS, editor simulation |
C# |
SpatialMap_Sparse_Localizing |
| Unity |
Surface tracking |
Android, iOS |
C# |
SurfaceTracking |
| Unity |
Mega Block quick start |
Android, iOS, editor simulation |
C# |
MegaBlock_Basic |
| Unity |
Cargar datos de anotación para Mega |
Android, iOS, editor simulation |
C# |
MegaBlock_Ema |
| Unity |
Mega Landmark |
Android, iOS, editor simulation |
C# |
MegaLandmark_Basic |
| Unity |
Mega Go |
Android, iOS, simulación en el editor |
C# |
MegaGo |
| Unity |
Usar varias funciones AR junto con motion tracking |
Android, iOS, Windows, macOS, editor simulation |
C# |
Combination_BasedOn_MotionTracking |
| Unity |
Trackear 3D objects e images al mismo tiempo |
Android, iOS, Windows, macOS, editor simulation |
C# |
Combination_ObjectTracking_ImageTracking |
| Unity |
Trackear sparse spatial mapping e images al mismo tiempo |
Android, iOS, editor simulation |
C# |
Combination_SpatialMap_ImageTracking |
| Unity |
Construir sparse spatial mapping y dense spatial mapping al mismo tiempo Windows |
Android, iOS, editor simulation |
C# |
Combination_SpatialMap_Sparse_Dense |
| Unity |
Usar flujos de video como cámara personalizada |
Android, iOS, Windows, macOS, editor simulation |
C# |
Workflow_FrameSource_ExternalImageStream |
| Unity |
Usar varias funciones AR en Apple Vision Pro headset |
Apple Vision Pro |
C# |
Combination_BasedOn_AppleVisionPro |
| Unity |
Usar varias funciones AR en headsets Meta XR (como Quest 3) |
Meta Horizon OS (Meta XR) |
C# |
Combination_BasedOn_MetaXR |
| Unity |
Usar varias funciones AR en XREAL glasses |
Android (XREAL) |
C# |
Combination_BasedOn_Xreal |
| Unity |
Usar varias funciones AR en Pico headset |
Android (Pico) |
C# |
Combination_BasedOn_Pico |
| Unity |
Usar varias funciones AR en Rokid glasses |
Android (Rokid) |
C# |
Combination_BasedOn_Rokid |
| Unity |
Plantilla para crear headset extension packages |
Android |
C# |
com.easyar.sense.ext.hmdtemplate |
| Unity |
Grabar video |
Android |
C# |
VideoRecording |
| Unity |
Extensión de anotación de Mega |
Android, iOS |
C# |
MegaAnnotationExtension |