| Unity |
Unity sample launcher |
Android, iOS, Windows, macOS |
C# |
AllSamplesLauncher |
| Unity |
AR Session basic workflow |
Android, iOS, Windows, macOS, editor simulation |
C# |
Workflow_ARSession |
| Unity |
Camera control |
Android, iOS, Windows, macOS, editor simulation |
C# |
Workflow_FrameSource_CameraDevice |
| Unity |
image tracking básico |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_Targets |
| Unity |
Track images e reproduzir vídeos e vídeos transparentes |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_Video |
| Unity |
Usar motion fusion para estender o tracking a partir de imagens |
Android, iOS, editor simulation |
C# |
ImageTracking_MotionFusion |
| Unity |
Criar e trackear image targets a partir da imagem da câmera em tempo real |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_TargetOnTheFly |
| Unity |
AR coloring, trackear images e "convertê-las" em 3D em tempo real |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_Coloring3D |
| Unity |
Trackear vários image targets ao mesmo tempo (single tracker) |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_MultiTarget_SingleTracker |
| Unity |
Trackear vários image targets ao mesmo tempo (multi tracker) |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_MultiTarget_MultiTracker |
| Unity |
Trackear vários image targets idênticos ao mesmo tempo |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_MultiTarget_SameImage |
| Unity |
Cloud recognition e track images |
Android, iOS, Windows, macOS, editor simulation |
C# |
ImageTracking_CloudRecognition |
| Unity |
Object tracking |
Android, iOS, Windows, macOS, editor simulation |
C# |
ObjectTracking |
| Unity |
Motion tracking e plane detection |
Android, iOS |
C# |
MotionTracking_DeviceMotionAndPlaneDetection |
| Unity |
Jogo de interação com o ambiente baseado em dense spatial mapping |
Android, iOS, editor simulation |
C# |
SpatialMap_Dense_BallGame |
| Unity |
Mapeamento sparse spatial mapping, edição e visualização de conteúdo em tempo real |
Android, iOS, editor simulation |
C# |
SpatialMap_Sparse_AllInOne |
| Unity |
Construir sparse spatial mapping |
Android, iOS, editor simulation |
C# |
SpatialMap_Sparse_Building |
| Unity |
Baixar e trackear sparse spatial mapping |
Android, iOS, editor simulation |
C# |
SpatialMap_Sparse_Localizing |
| Unity |
Surface tracking |
Android, iOS |
C# |
SurfaceTracking |
| Unity |
Mega Block quick start |
Android, iOS, editor simulation |
C# |
MegaBlock_Basic |
| Unity |
Carregar dados de annotation para Mega |
Android, iOS, editor simulation |
C# |
MegaBlock_Ema |
| Unity |
Mega Landmark |
Android, iOS, editor simulation |
C# |
MegaLandmark_Basic |
| Unity |
Mega Go |
Android, iOS, simulação no editor |
C# |
MegaGo |
| Unity |
Usar várias funções AR junto com motion tracking |
Android, iOS, Windows, macOS, editor simulation |
C# |
Combination_BasedOn_MotionTracking |
| Unity |
Trackear 3D objects e images ao mesmo tempo |
Android, iOS, Windows, macOS, editor simulation |
C# |
Combination_ObjectTracking_ImageTracking |
| Unity |
Trackear sparse spatial mapping e images ao mesmo tempo |
Android, iOS, editor simulation |
C# |
Combination_SpatialMap_ImageTracking |
| Unity |
Construir sparse spatial mapping e dense spatial mapping ao mesmo tempo Windows |
Android, iOS, editor simulation |
C# |
Combination_SpatialMap_Sparse_Dense |
| Unity |
Usar fluxos de vídeo como câmera personalizada |
Android, iOS, Windows, macOS, editor simulation |
C# |
Workflow_FrameSource_ExternalImageStream |
| Unity |
Usar várias funções AR no Apple Vision Pro headset |
Apple Vision Pro |
C# |
Combination_BasedOn_AppleVisionPro |
| Unity |
Usar vários recursos de AR em headsets Meta XR (como Quest 3) |
Meta Horizon OS (Meta XR) |
C# |
Combination_BasedOn_MetaXR |
| Unity |
Usar várias funções AR no XREAL glasses |
Android (XREAL) |
C# |
Combination_BasedOn_Xreal |
| Unity |
Usar várias funções AR no Pico headset |
Android (Pico) |
C# |
Combination_BasedOn_Pico |
| Unity |
Usar várias funções AR no Rokid glasses |
Android (Rokid) |
C# |
Combination_BasedOn_Rokid |
| Unity |
Template para criar headset extension packages |
Android |
C# |
com.easyar.sense.ext.hmdtemplate |
| Unity |
Gravar vídeo |
Android |
C# |
VideoRecording |
| Unity |
Extensão de anotação Mega |
Android, iOS |
C# |
MegaAnnotationExtension |